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Starbreeze QA test Exhaust
Some weeks ago my dear friend Dopefish came back to his home island Gotland to pay me a visit … and his parents (mostly me). Baba, Jakob, Jona and Zaffe had bean working really hard to finish their game Exhaust, so they could be able to release it on the Xbox live community game in the beginning of 2009.
So what more could I do as a good friend than handing over the control to a man that breakes games (find bugs errors and so on) for a living. Dopefish works at the excellent Swedish game studio Starbreeze, makers of games such as The Chronicles of Riddick: Escape from Butcher Bay and The Darkness. They’re busy working right now on The Chronicles of Riddick: Assault on Dark Athena (360, PS3) and Project RedLime (Win, 360, PS3).
Tip don’t forget to read Dopefish blog it’s one of my favorite!
Ernest W Adams visit Databox office and tried Exhaust
Today we had a really really (je a kinda like hats) nice locking man at our office, the man with the hat and pair of braces Ernest W Adams, Ernest are HGO guest professor in game design that just have finished a workshop for the first and second grade game design students. I ask Ernest afterwards if he had time to look at our game Exhaust that five people from Databox Games had recently been released to Xbox live community games and he happily agreed.
At our office (for some reason real clean right now, I wonder why) Don and Ernest had the chance to see the pro play the games last level before giving the chance to try out the tutorial level for themselves. I always found it quiet funny that Ernest didn’t handle the gamepad well since he have write 3 books about game design. I believe like all professors he enjoys to observe more than participate and thats total fine. Afterwards the Exhaust team seams really happy and they totally earn it for all their hard work.
It’s not every day you get the chance to let a gamasutra writer review your game
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Exhaust is approved and out on Xbox Live
Exhaust finally got approved by Microsoft and are now available to buy from Xbox Live Marketplace in Canada, France, Italy, Spain, United Kingdom and The United States. It´s a big relief to finally know that I don´t have to work any more on the game and I am very happy with the result. I finally made a game I can be proud of : )
You’ll find Exhaust on Xbox Live Marketplace HERE
