Tag Archive
2d 3d 2009 animation blog character code concept concept art Databox databox games Drinks enemy Exhaust feedback game games GGA Gotland Gotland Game Awards level Llaknel logo meeting music narrative Nordic Games office party Penalty of Heroes presentation scrum SGA sprint story summer Sweden Sweden game awards trailer Video week weekly xbox 360 XNA you tube
Exhaust: the most popular community game on XBL!
Well we couldn’t believe our eyes when we woke up this morning and found that Exhaust was the most popular community game on Xbox Live. It fells really great and surreal that people have started to play our game. Just let us know what you think about it. I’ll post some screen shots so you don’t think that we’re making it up : )
The game has gone GOLD
Well not Penalty of Heroes, but Exhaust! What’s Exhaust!?! It’s the first gravity based 2.5D monster truck racing game for Xbox Live Arcade and it’s made by three persons from Databox Games (Jakob, Baba & Jona). We have send in Exhaust to Microsoft for evaluation/certification/bug testing and it will be out when it’s got the big OK from Microsoft. We’ll keep you updated when the game’s available for download on XBLA.
Be sure to check out the trailer for the game here!
Why we’re doing Penalty of Heroes for the Xbox 360
As briefly mentioned in another post, there were some other ideas for this game project. Mostly Nintendo DS games, mainly because we love it and some people have done games to it before (Drinks, Saving Santa and so on). But most of us wanted to do Penalty of Heroes and make it for the Xbox 360 (there was an idea to make PoH for the NDS). This because it felt like it was the right place/console to release it on and also:
- The strength/power in the Xbox 360
- Quiet easy to develop for XNA
- Very similar to make a game for the PC
- Distribution was easy through XBLA
- PC games disappear easy and is easily a victim for piracy
- The control (the Xbox 360 control felt right for this kind of game)
- The right target group (we think many of the people on XBL will enjoy a game like PoH)
- Might be easier to get some attention because it’s released for the Xbox 360
- We wanted to make a game for the Xbox 360 : )
There you have it : )
Up and running on the White box!
Hurray! Today we got our tech up and running on the Xbox 360. Nothing fancy, but our first milestone is reached.
So now that we know that it’s working, all we have to do now is to make “some” more tech and a great game. By the way, the strange grumbling sound you hear are our two programmers (Baba & Jakob) speaking Swedish.







