Tag Archive
2d 3d 2009 animation blog character code concept concept art Databox databox games Drinks enemy Exhaust feedback game games GGA Gotland Gotland Game Awards level Llaknel logo meeting music narrative Nordic Games office party Penalty of Heroes presentation scrum SGA sprint story summer Sweden Sweden game awards trailer Video week weekly xbox 360 XNA you tube
Desktops ftw
I was bored and needed something red colored for external screen backgrounds so made a new bk,,, wrong colors on the logo perhaps, but it do the job for the mode I want on the desktop, maybe someone else would find use of it also:p
Anyhow, I have also some old desktops that are more official, they are not being released on the DataBox site yet though, but I bring them up here to so you can check them out.
Mo-cap testing
Yesterday evening Håkan, Jona and Nixi were away and tried the mo-cap (motion capture) equipment that we have at our disposal. Here are some screen shots from the warm up videos. I wasn’t allowed to post any video, because Nixi had very strong fear about becoming the new “You Tube wacko” on the Internet. As Nixi puts it in one of the 100 videos we recorded yesterday -”this is definably Star Wars kid material”
The photos are screen shots from the videos we shot. That’s why the quality isn’t the best
When I saw the video of Nixi I thought that he had the mo-cap clothing on. So I said -”nice spandex you got on”. Nixi commented:
-”Those are my regular clothes, you bastard. Not as tight as the motion capture suit and not spandex but sure, they are tighter than your tailored grey suit.”
Nice to feel some love :p Also I don’t have a grey tailored suit, only a black one and I only use it for weddings and funerals.
* HERE’s some more stuff about the mo-cap room + video.
Why do you marketing?
If marketing is so bad, why do you even talk about it? Well in my opinion marketing is bad when you try to enforce or convey people into believing something. When we do marketing we just want people to have a look at our game and see if they like what they’re seeing.
Today everything that’s released can be seen as some kind of marketing (interview, game play video, blog, screen shot). This blog is a way of “marketing” our game to. So it’s nearly impossible to hear about a game/product without marking, because when you hear about it has got to you because of some kind of marketing (post of a web site, an url from a friend “word-by-mouth”, read an interview and so on).
So our marketing will only be on the Internet. It will be things like previews, game play videos, this blog (+ www.penaltyofheroes.com & www.databoxgames.com), screenshots and things like that. We hope that this will do, but as everything else on the Internet it’s mostly up the users if it gets any circulation. So it’s up to you who reads this to tell your friends about our game : )















