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The weaponry of Darwin
After a lot of nagging from one of the 3D-artists I decided to make a concept of Darwins weapon, a crossbow. Darwin comes from a place a place that lies ahead in the development of machinery and therefor he has a technically more advanced weapon than the other main characters. The crossbow is equipped with a small magazine of bolts and a scope, mainly to make it look more interesting but also so that it makes sense that he doesn’t have to reload after every single shot.
It took a little longer to finish than I excpected but hopefully it’ll shut Tobias up for at least a day or two..
* Note from Jens *
This post was written some time ago but it wasn’t published back then because we hadn’t presented Darwin yet. Tobias, one of the 3d artists, made a 3d model of the crossbow in 1 hour after he got the concept are from Nixi. They had a little “blog battle” 19th & 20th of December about this.
I’m a Little Piggie; Here’s My Snout
Been modeling another enemy today, total time from Nixi’s finished concept to all but finished 3D model 2hours and 40minutes, it’s incredible how much faster you can get when you model a lot.
This little guy will serve as a tough opponent, charging into the ranks of our heroes in hope of gouge their inards out… time will only tell if it’ll succeed or if you’ll turn this unstopable force into an immovable object.
It currently consits of 2700triss, which hopefully means that when game testing starts for real, we won’t be able to see Llakel for all of the pigs! Llaknel has around 10 000 triss.
Here’s Nixis concept art of the piggy.
Llaknel, Rigging and Skinnig process.
Back to work on Llaknel again, the scales have been set and today I’ve rigged and skinned him.
The rig is an ordinary Biped and using fewer bones than I would have prefered I’ve gotten the skinning to work, seems the model was a success.
When the skinning is 100% done I’ll start ranting about animations.



