Tag Archive
2d 3d 2009 animation blog character code concept concept art Databox databox games Drinks enemy Exhaust feedback game games GGA Gotland Gotland Game Awards level Llaknel logo meeting music narrative Nordic Games office party Penalty of Heroes presentation scrum SGA sprint story summer Sweden Sweden game awards trailer Video week weekly xbox 360 XNA you tube
Game development in real time
Some of the gaming blogs out there of games that got big, often got “made up” after the game got famous. Nothing wrong with that since it’s always nice to read about a good game and its development. Anyway we’re writing all the way through our development and our game might not sell a single copy. So if you want to read things straight away during the whole making of a video game then you should read our blog : )
Hi everyone and welcome to our game developer blog!
We’re are the Penelty of Heroes team and we’re going to use this blog to discuss and share our game developing with you.
In here we’re going to update you with everything related to the game, from what we do to things that we have problem with to screenshots and videos of the game. We will keep this blog updated atleast once a week (probably more), so we promise you that you won’t miss a thing what we’re up to.
It will be a great opportunity for you to follow the making of a game in real time. So if you’re a game maker or a gamer, this blog will be of great interest to you.
