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Crunching before deadline at GGA

Some of us didn’t sleep from the 1-2 of June just to get a nice “build” of PoH for Gotland Game Awards. Here’s everyone at Databox eating a healthy dinner together the day before GGA.

* MaX is a Swedish hamburg company that makes way better burgers than both McDonalds and Burger King.

nice hamburgers from Max

Here’s a picture of us testing the “GGA build”

Testing Penalty of Heroes

Deadline vs Ninja

Yesterday was a hard day, I had to abandon my own child, “the ninjas” and the student unions regular ninja party. I had looked forward to this party that I and dwarf once started and still lives on.

The reason I made the sacrifice for free beer and free absinthe as the younger member of Databox now attended to (BASTERDS!!!) are because of our deadline. Yesterday we have to have our first  demo version ready for game testing, how much I love my child I have to let it go. I have a new target in sight that still demands a lots of works and I’m not gonna allow it to fail.

After six beer and code crank, me, Ninja, Dwarf, Nixi, Andreas, Jens and Jakob successfully build a satisfying demo, 15 min after the closing time of the pub, crap

Preview on SGA (Sweden Game Awards)

Penalty of Heroes preview on Sweden Game Awards

We have entered Sweden Game Awards with “Penalty of Heroes” and they have done a preview/interview with us where we talk about PoH development and related stuff. So if you’re interested in knowing more about PoH just head over HERE to read all about it.

The deadline for SGA is the 24th of May, so we’re working hard to have the game ready for them : )

* They have the earlier screenshots of the game (not the new one)

Laknel & Dead Dictators Society

Hi blog-minions, Jona speaking!
While other members of the team have been working their asses off. I’ve just been sitting around touching up some faulty geometry on the Laknel 3D Mesh.


Also I’ve finally finished all of the graphics for our tiny 48 hour deadline game, Dead Dictators Society. This second game isn’t really a serious project, DDS is just something we threw together during a small competition here at Gotland University. We are however going to show it off at SGA (Sweden game awards) just for the hell of it. As you can see I’ve posted an image showing off characters from both games so that you can see the difference.