Tag Archive


Bug or features (Part 2)

While coding the game play you always end up with unbelievable bugs, or is it a bug?

I have sometime built mini game upon bug I found, so all aren’t that evil. On behalf of that I now know decided to start a blog series with all off our bugs and feature there. You have to guess what it is, …. so now vote, is it a bug or a feature?

In this video we test the AI and collision system.

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Penalty of Heroes team at work

We had some requests about two week ago that people wanted to have a look at us working at our office. So here’s a video, though from our old office (we just moved), of us at work. This is how it looks like when things are running smoothly and everyone is in.

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At first you’ll see Nixi working on some concept art, then a quick look at Jona texturing, over to Jakob coding, to Dwarf making level art, to Andreas play testing, back to Jakob, and then to Jona and Nixi again. The man with the camera is King Klepot aka Håkan.

Is it a Bug or a Feature? (part 1)

While coding the game play you always end up with unbelievable bugs, or is it a bug?

I have sometime built mini game upon bug I found, so all aren’t that evil. On behalf of that I now know decided to start a blog series with all off our bugs and feature there. You have to guess what it is, …. so now vote, is it a bug or a feature?

In this first video we tested the camera.

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Bug or Feature?

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Touch my buttons

Every game needs a start screen, something that tells the player what kind of game they can expect and what the story is about. Earlier on I made a concept used as a background for a couple of presentations. My producer liked the epic feeling about it and so did I. However it didn’t reflect any of the action elements in the game. I thought about this and came up with the idea to add some enemies, standing ready for battle on one end and our heroes on the other. The upcoming conflict is placed on a bridge that separates the lands, showing Era (the hometown of the heroes) on the left side and a dark forest on the right side.

Depending on what selection the player makes something happens ex. Camera pans and shows something related to the selection. When the player start a new game, the characters runs towards each other and just before the battle starts, the screens fades and the game begins.The placement and the behaviour of the menu is something that I will continue to work with.

Early concept for the PoH startscreen.

Early concept for the PoH startscreen.

Cramp in the jaw!

When me (Jens), Nixi and Håkan had a meeting yesterday, Håkan suddenly got some serious cramp in his jaw *lol. The thing that made it even funnier was that we got in on camera since we had the meeting on Marratech. Håkan is yawning and then the cramp comes and stays for about 30 sec. Me and Nixi first thought that it was a joke so we’re joking about calling 112 (Swedish 911) or putting the movie clip on You Tube or our blog (which we now do).

I just took my digital camera and shot the video at my computer screen so the quality isn’t the best, but the fun is ; )

So if you want to learn some useful Swedish:
-“sendrag i käften!” is something like -“cramp in the jaw!”

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