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Much work + school = restless
The days seems to fly by and we have a lot in school and much work to be done so I am not restless. Yesterday I sat down and fixed what I hope to be a bug-free threading system for C++. The good thing is that I can probably translate the System into C# and XNA so we can use something similar to Penalty of Heroes. I think it became a big problem we didn’t use all the processors in the Xbox for Exhaust and this will be different in Penalty of Heroes.