Nordic Game - Here we come!
By Jens. Filed in art, databox games |Be prepared Sweden, Malmoe and all you game developers because Databox Games is going to Nordic Games this weekend. We’ll be showing Exhaust and maybe also a little “Penalty of Heroes”, but we’ll probably only be showing that for selected people or if someone asks for it : )
At this years event there will be a lot of great speakers at the event so I hope I can catch some of them. One of the bad things is that some of the speakers have their seminars at the same time, so you can only catch on of them. But as we’re four people we might go to different seminars : )
On my “want to see” list is:
Keijl Inafune (Capcom) - “The Capcom Philosophy”
Ian Bowden (Rockstar Leeds) - “It’s a small Word”
Calle Lejdfors (IO Interactive) - “Designing a flexible content pipeline”
Ilari Kulittinen (Housemarque) - “PSN rock crushing & casual golfing on XBLA”
Ryan Schneider (Insomniac Games) - “Does community even matter?”
Lars Gustavsson (DICE) - “Innovation - Making a leap of faith”
Suda 51 (Grasshopper) - “The birth of No More Heroes”
Jussi Laakkonen (Everyplay) - “How to start your own game company”
Harald Rieger (Sproing) - “Managing multiple development teams”
We will be posting updates about Nordic Games every day, so check out our blog this week for the latest!
Tags: Calle Lejdfors, Capcom, DICE, Ian Bowden, IO Interactive, Keijl Infune, Lars Gustavsson, Malmö, Nordic Games, Penalty of Heroes, Rockstar

