The sprint this week (w 17)
By Jens. Filed in Development, databox games, sprint |The last weeks we haven’t had weekly sprint due to Easter and also because we had to finish up things we haven’t completed. Now it seams that we’re starting to get back on track and in the near weeks you’ll be able to see that : ) Our team is also growing a bit, but we’ll tell you more about it in the next few days.
Code:
AI programming
Get shadows to work
Sync normal maps in the engine
Vertex shaders
Basic collision
2d:
Help to fine tune 3d models
3d:
Fine tune animations
Level editor:
Fine tune bloom
Make levels more complete
Narrative:
Research
Tags: 2d, 3d, basic collision, easter, level editor, narative, normal map, programming, vertex shader
