Level 03 development and sketches

By johan rundkvist. Filed in Development, Picture, art, databox games  |  
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The references for level 3 are mainly mountain and rocky ground, the path to the city of Jedna that is located on a high mountain. Then you travel further in the level also more and more of the outbound city industry mechanics are to be seen, also a path/transition to the industry area are going to be implemented near the end of the level.

bana_3

Inspiration for this is mainly regular rocky terrain and real life steampunk looking engine and structure. Well, some of the level design visuals are not finished (mostly the graphical style of architectural environment, that I’m actually going to research later today) but here how it looks at the moment at one point of the course. (Have in mind its a draft and not the end visuals)

* Jens comment *
Dwarf wrote this post some month ago, but it wasn’t posted back then because we didn’t want to show so much of the different environments in the game back then.

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