Building the story of Penalty of Heroes

By kristofer berglin. Filed in Development, databox games  |  
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I wanted to share some of the work I’ve been doing in the Story document. This is where everything is explained and later put into each level. It is a guide, me and the other guys in the team, can use while working on the game. But it is also a minor Lore of Penalty of Heroes. I tend to find lore from games I like to be very interesting and somewhat addictive. Therefore I want the Lore of PoH to be well written and intriguing for the people who will enjoy our game and want to find out more after playing it.

Lore of the Penalty of Heroes

This is an early example of one of the creatures/enemies of the game that I would like to share with you:

“The people/creatures living on the mountainside of Jedna were the aboriginals, who later became the founders and the citizens of Jedna. They have a xxx like appearance and have grown fur over centuries from experiencing rough weather and tough climates. Compared to the previous people/creatures of the xxxx and the xxxxx, the men in this mountain are fairly neutral and will not attack outsiders who enter their territory. However if someone would disturb their peace and threaten them, they will be attacked. The mountain men are collectors and are not afraid of the changes happening in xxxxx; such as the xxxxxx. They collect the spare parts thrown off Jedna, which they use to build huts and weapons.”

Ps: X=Secret.

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