The sprint this week (w 10)
By Jens. Filed in Development, News, sprint |At first we had “Scrum sprints” that lasted about 4 weeks, but after the first sprint we decided to divide each 4 weeks sprint into 4 smaller “weekly sprints”. This so that the goals were more easy “to overview” and reach. This is roughly what the sprint of this week contains:
Code:
- Physics & colliding system
- Implement character control (hit, jump, magic and so on)
- Sketch on AI system
3D graphics:
- All the main characters done and animated
- Model enemies
2D graphics :
- Textures for all the main characters
- Concept of gems & gem system
- Graphics to the teaser
Level editor:
- Implement scripting
Narrative:
- Continue as planed
Levels:
- Continue making levels
Start on teaser
Tags: 2d graphics, 3d graphics, AI system, character control, level, physics, scripting, scrum, sprint, teaser, texture, week, weekly
