The sprint this week (w 11)

By Jens. Filed in Development, News, sprint  |  
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Because of lectures and misjudgments of our animations, we didn’t make last week sprint goals. We’ll make it up this week instead, which means working 10+ hours/day

This week sprint looks like this:

Code:
Physics and collision system
AI system

Graphic 3d
Animate all characters with textures
Model enemies for level 1-2Artists
Make list of all the enemies

Level
Sketch on level 5
Continue building levels
Make level shares list

Narrative
Continue as usual
Trailer
Suggestions for the next trailer

Level editor
Implement scripting according to schedule
2d menus

By the way, the spring seams to have arrived : )

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