Level one, development and sketches
By johan rundkvist. Filed in Development, Picture, art |I know that we haven’t showed you so much from the actual game. But I promise you that in the next month we’ll be showing of some in game shots and maybe even some videos.
So I thought it was time to show you how the drafts and sketches of the first level in the game looked like.
Stoffer (narrative) and Håkan (producer) told me that the start of the game would be in a grand city (the heroes hometown) and it would later transcend into a nearby forest.
As reference material to the city I used pictures from Minas Tirith, the ruins in Oblivion, the Roman Empire, and inspiration from modern cities. So it’s a mixture of all of that : )
The inspiration material for the forest I used different pictures of forests. The main object for me is to make the forest more interesting and alive that in normal “forest levels” in side scrollers.
Tags: art, city, Development, forest, level, Minas Tirith, Oblivion, Penalty of Heroes, reference, Roman Empire, sketch






