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	<title>Comments on: Scruming with Kjartan</title>
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	<link>http://blog.penaltyofheroes.com/2009/02/scruming-with-kjartan/</link>
	<description>watch the progressed of the game Penalty of Heroes</description>
	<pubDate>Sun, 20 May 2012 13:55:30 +0000</pubDate>
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		<title>By: Kjartan</title>
		<link>http://blog.penaltyofheroes.com/2009/02/scruming-with-kjartan/comment-page-1/#comment-49</link>
		<dc:creator>Kjartan</dc:creator>
		<pubDate>Wed, 25 Feb 2009 10:39:28 +0000</pubDate>
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		<description>Super cool to see this site again, I am hoping to hear more about how it went with implementing this and hope to talk to you again.
On thing I would like to say is remember when you do retrospectives let everybody say what needs to stop and wote for what is most improtant to stop each person has number of issues/3 wotes and kill the 2 or 3 with the highest number of wotes. It is the Produicers job  to see that this gets done, but may very well include other people. It could be issues like: Test envirnoment on all mashines, Game Design decisions needs to stop/feature creep, Kjartan be here on time!

All the best
Kjartan</description>
		<content:encoded><![CDATA[<p>Super cool to see this site again, I am hoping to hear more about how it went with implementing this and hope to talk to you again.<br />
On thing I would like to say is remember when you do retrospectives let everybody say what needs to stop and wote for what is most improtant to stop each person has number of issues/3 wotes and kill the 2 or 3 with the highest number of wotes. It is the Produicers job  to see that this gets done, but may very well include other people. It could be issues like: Test envirnoment on all mashines, Game Design decisions needs to stop/feature creep, Kjartan be here on time!</p>
<p>All the best<br />
Kjartan</p>
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