Starting to get done

By Jona Marklund. Filed in Development, art  |  
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Llaknel 3d
Yesterday I’ve finally fixed the last parts of Llaknel’s face mesh and after that was finished I had enough time to re-model his weaponry.

Today I might have finally finished the Llaknel mesh just gotta send it in for a final revision, I’ve made the arms into separate elements from the rest of the mesh, this should help in preventing weird artifacts during animation it should also make skinning the character much faster.

Tomorrow I’ll finally get to finish the UV-map as well as skin him. Also I’ve got a huge assignment which has to be done by tomorrow…

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