Running out of work…
By Tobias Källkvist. Filed in News |… or rather, I’m running out of concepts from Nixi. I finished modeling the quiver today and if I don’t get a new concept by the time I finish the UV-mapping of the quiver (which should be about 30 mins of work) I guess I’ll start working on some high poly sculpting.
Ah well, I guess I might as well enjoy some MMO gaming while I can, a luxury I won’t have time for when crunch mode hits!
Tags: concept, crunch, medeling, poly, quiver, sculpting, UV mapping

