Why we’re doing Penalty of Heroes for the Xbox 360

By Jens. Filed in Development, Picture  |  
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As briefly mentioned in another post, there were some other ideas for this game project. Mostly Nintendo DS games, mainly because we love it and some people have done games to it before (Drinks, Saving Santa and so on). But most of us wanted to do Penalty of Heroes and make it for the Xbox 360 (there was an idea to make PoH for the NDS). This because it felt like it was the right place/console to release it on and also:

- The strength/power in the Xbox 360
- Quiet easy to develop for XNA
- Very similar to make a game for the PC
- Distribution was easy through XBLA
- PC games disappear easy and is easily a victim for piracy
- The control (the Xbox 360 control felt right for this kind of game)
- The right target group (we think many of the people on XBL will enjoy a game like PoH)
- Might be easier to get some attention because it’s released for the Xbox 360
- We wanted to make a game for the Xbox 360 : )

There you have it : )

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